The Politics of Fun: Towards a Post-Work Architecture Part 2 Dissertation 2026 Savannah Rai University of Huddersfield | UK This dissertation reimagines architecture as a catalyst for a post-work future, where technological progress enables people to prioritise creativity, learning, and play over labour. Drawing inspiration from the unbuilt 'Fun Palace' project by Cedric Price and Joan Littlewood, it explores how architecture can become an adaptable framework that responds to social change rather than imposing fixed ways of living.Concieved in the 1960s, the 'Fun Palace' challenged traditional ideas of architecture by rejecting the building as a permanent, environment - a ""machine for change"" - where spaces could be continuously adapted by their users. Combining education, entertainment, and technology, the project promoted participation, freedom, and equal access to knowledge, proposing architecture as a platform for human interaction rather than simply a physical structure.Presented as an architectural journal rather than a conventional dissertation, the work rejects linear storytelling in favour of an open, participatory format. This reflects the project's central argument that a post-work future should not be predetermined, but continuously shaped through collective imagination, experimentation, and discussion.The project investigates how contemporary technologies could extend the ambitions of the 'Fun Palace', creating inclusive environments that encourage learning, collaboration, and shared experiences across social, economic, and cultural boundaries. It asks how architecture might support a future where people are no longer defined primarily by productivity, but by creativity, connection, and contribution.Rather than presenting a definitive vision, the work positions architecture as a tool for questioning existing systems and imagining more equitable, adaptable ways of living. Tutor(s) Nic Clear